2021-05-05: Task 2 (Canada)
The availability of entertainment such as playing video games on handheld devices are harmful to an individual and to a society they live in.
To what extent do you agree or disagree.
范文1:
“Entertainment brings out an inherent creative personality, wings to mind and flights to imagination”. Today’s era is well known for its varieties of games on mobile phones; which have devastating effects on an individual and on society as well. In my opinion, availability of games on handheld devices have severe effects on eyes as well as on mental health but they also have their peculiarities in building creative ideas, determination and focus.
To begin with, playing games over mobile phones has been a crucial issue for parents. Mostly children play games on mobile phones and have strain on their eyes; which results in poor visibility later on. In addition to this, unavailability of game or mobile phone makes an individual livid and depress. For instance, In a survey conducted by “Hindustan Times” 85% of children who play games over mobile phone have poor visibility, lack of confidence and mostly they are introvert.
Moreover, playing games on mobile phone leads to isolation in the society. In other term, people do not believe in face-to -face communication with each other. Therefore, it results in lack of communication and sharing of valuable experiences in the society. For example, In a survey conducted by local magazine in “Los Angeles”, it is proven that most of the people who travel in metros prefer to play mobile games instead talking to their peer.
On the flip side, playing quiz games over phones brings creativity and a vast knowledge of new vocabulary words. Furthermore, it also provide determination and focus to achieve a particular level. Apart from this, Society will also get ample of benefits as if they have abundance of creative people: increase their level of thinking, familiarity with new technology.
In conclusion, there are number of answers to the given question. Every growing trend has their own advantage and disadvantage. However, games provides us new imaginary world and flavors to life but it should not be on the cost of health problems.
范围2:
In today’s rapidly changing world, people have given the priority on the internet programmes, games rather than broadcasting on Television. Due to the proliferation of internet uses, everyone is able to access the new technological device. It also increases the knowledge of every human beings. However, people who have been experiencing pre and post era of technology believe that use of these devices is not healthy either physically or mentally. I tend to deem that the ordinate use of this advance embedded entertainment in technology is definitely beneficial.
There are numerous reasons succors the availability of entertainment through audio and video could enhance the growth of word. Firstly, playing a game on the internet helps significantly to reduce pressure, In Fact its work as stress-buster. some of the games are like puzzles and require thought to solve. secondly, It is inevitable to state that the children are more addicted to portable devices. Nevertheless, it is easy to carry a device and play anywhere. Hence, children can utilize time efficiently, and spend qualitative time on study whereas playing on unportable devices require a specific time slot.
New *art technologies have been developing in such way that, it can take care of human health by thing the brightness, contrast, and hue according to spectator visualization. Hence, There would be negligible impacts on eyes and very less chance of vision impairment. Apart from health, learning through entertainment has increased a knowledge exponentially. For example, video lecture on Internet has enriched the academic growth of students. Besides this, some skills can be learned in the form of the game has a vital effect to attain a job. Additionally, a virtual simulator with background music has a profound impact on learning. As a result, people can concentrate and stay focused on a subject. Another advantage as a pastime for older people who can access without physical activity.
All in all, availability of entertainment by internet has changed the direction of development without compromising a health. Hence, societies around the world have came close and increased the productivity of an individual.


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