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雅思培训实景视频下载软件 有没有雅思的网络课的视频啊 新东方的 要百度盘的 -...

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雅思培训实景视频下载软件 有没有雅思的网络课的视频啊 新东方的 要百度盘的 -...

3月31日雅思写作大作文相关话题范文--视频游戏对青...

Task:
Some people regard video games as harmless fun, or even as a useful educational tool. Others, however, believe that videos games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?
Sample Answer :
Playing games are considered an instrument(工具) of sound mental (心理健康)and physical health. The trend of indoor games such as video games are proliferating(扩散) and gaining fame among all age groups �C from adolescents(青少年) to *s. However, the impact of this trend has come under scrutiny and has been a concern for many. The protagonists(主人公) of such games cite that video games are effective educational tool, whereas dissenters(持异议者) void(无效的) that claim by counting numerous demerits of such games. I too believe that video games are lethal trend and have negative repercussions(反响). Some of the disadvantages will be outlined in following paragraphs.
Firstly, while laying the video games, players develop the sedentary (久坐不动的)position which is harmful to them ergonomically(人体工程学). Additionally, incessant(不断的) exposure to game monitors could be detrimental(有害的) to their vision. Other than physical impact, video games also impact emotional and social behavior negatively, especially to children and adolescents. It can be noticed that the theme of most of the video games is prominently(突出地) based on violent battle, massacre or destroying animal and mankind. Overindulgence(放纵) to such games make young mind of children susceptible(敏感的,易受影响的) to emotional indifference. They could like to emulate(模仿) he destroyers and warriors regarding them as role models.
In contrast, enthusiasts enumerate(列举)some credits to the account of video games. They believe that playing such games helps to improve your command(命令) on the technical gadgets(小器具). It is observed (观察)that good players are cognizant of the know-hows of computers and can monitor the game efficiently. Being good at video games are demand of new age generation. Many children complain(抱怨) that are marginalized (边缘化)in the school if they are not up-to-date with the video games, which leads to embarras*ent for them.
To conclude, I would like to reiterate (重申)that video games have far more disastrous(灾难性的) impacts that outweigh its positivity. In order to control this destructive trend, parents, teachers, law makers and each inpidual will have to contribute to instigate(激起,鼓励) awareness that video games should be controlled or terminated(终止).
环球青藤友情提示:以上就是[ 3月31日雅思写作大作文相关话题范文--视频游戏对青少年的影响? ]问题解答,希望能够帮助到大家!

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